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GrueWeaver

A writing app for text adventures — press kit

Page last updated October 16, 2026

A writing app for text adventures. You write the scenes, the people and the things in them. GrueWeaver builds the world: a map the player walks, characters who answer when spoken to, and objects that can be picked up, examined and used. Then it publishes the game as a web game you own. No code.

Facts

Developer / PublisherWidget Press, Inc. — Atlanta, Georgia USA
Made byJ.P. Freeman, author of The Chronicles of Nether Wallop and the Five Bells
ReleaseNow in beta on the Mac App Store and the Microsoft Store
PlatformsMac (macOS 13 or later, Apple silicon and Intel) and Windows (Windows 10 version 1809 or later, or Windows 11, x64)
PriceFree to download and write with. Free exports hold up to three scenes. GrueWeaver Unlimited exports games of any size: $29.99, once, as an in-app purchase. No subscription
What it exportsA web game that runs in any modern browser, ready for itch.io or any web host
RoyaltiesNone, and no attribution required, on the free version or the paid one
EngineThe engine behind Nether Wallop, Widget Press's text adventure
ImportsTwine: Twee 3 files and published Twine 2 stories
AIGrueWeaver has no AI features
Account and dataNo account. No data collected. Projects are files on the author's computer
Press contactJ.P. Freeman — inquiry@widgetpress.com

What makes it different

About the maker

J.P. Freeman

J.P. Freeman is a graphic designer turned programmer. He started in print, moved to the web, consulted with Fortune 100 companies on web UI/UX, and ran Widget Press as a software company from 2001 to 2017, shipping FormEntry and ModelBaker for Mac and iOS.

He spent ten years making The Chronicles of Nether Wallop and the Five Bells, a parser adventure told in screenplay style, and the engine it runs on. GrueWeaver puts that engine in other writers' hands, without the code.

He grew up on a Commodore 64, and text adventures held the sweet spot.

About Widget Press

Widget Press, Inc. is J.P. Freeman's company in Atlanta, Georgia. It published FormEntry and ModelBaker for Mac and iOS, and today publishes The Chronicles of Nether Wallop and the Five Bells, and is making GrueWeaver.

The AI question, answered plainly

GrueWeaver has no AI features. Nothing is generated while people play: every reply is pre-written text, chosen from the game.

How it is made: Widget Press is one human, J.P. Freeman, with a staff of six AI colleagues who help plan, build and test GrueWeaver. Everything that ships passes through him first. The full account of how Widget Press works with AI, with its dated record of changes, is at netherwallop.com/how-its-made.

The art: GrueWeaver's app icon, the grue's head, and its key art, the grue weaving story threads, began as generative AI images. J.P. Freeman cleaned them up and gave them depth in Adobe Illustrator.

The short version, for quotation: "GrueWeaver has no AI features. Nothing is generated while people play."

Screenshots & assets

Download the press kit (2.5MB zip) — screenshots, app icon, key art, logo, J.P. Freeman's photo, and this fact sheet. Click any image to view it larger.

App icon (generative AI, reworked in Illustrator)
Key art (generative AI, reworked in Illustrator)
Widget Press logo

Review copies of GrueWeaver Unlimited on request: inquiry@widgetpress.com.

Interviews

J.P. Freeman is happy to join your podcast, YouTube channel or stream as a guest, and is available for written interviews and articles. Ask: inquiry@widgetpress.com.

Credits

Software — the editor is built with Svelte, CodeMirror, Svelte Flow (xyflow) and Bits UI. Exported games run on the Nether Wallop engine, built on compromise (Spencer Kelly), JsStore (Ujjwal Gupta), Svelte and UIkit (YOOtheme). All MIT licensed.